Modeling the Field

We haven’t actually gotten a physical model made yet, but we have adjusted the form of our blocks and come up with a casting system that we think will give us something like this as a final product.  It is difficult to see, due to SketchUp’s having a hard time dealing with the more organic geometry, but as you look along the wall from right (close) to left (far), you will notice that the blocks are on a gradient from concave to convex.

render

The bars across our blocks give them an overarching pattern, but this circular geometry emerged as I translated our ideas into the computer model.  I think that on a large scale under a real life lighting condition, this wall might actually start to take on some the characteristics of the small scale crochet texture.

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