This first iteration looks at creating a tile that has 3 versions that vary in thickness to create different void sizes throughout the pattern. This tile has a couple of different tiling options but where one has more difficulty stacking the other requires a tiles that vary a lot more in order to tile. Both patterns work well to control voids and therefore control where light is allowed to enter through a window.
This iteration looks at playing around with varying hexagons that can stack on top of each other. The unique thing about these tiles though is that there are gaps within them that can create windows. What I propose to do with these gaps is to place moving dowels within them that will control a piece of ply board on the other side allowing for sunlight passing through to be easily controllable as well as interactive.
This second iteration of the hexagons shows basically that pattern that can be created that while reducing the amount of varying hexagons down to 3, as well as the capacity to remove some of the hexagons to create unique openings while still remaining sturdy.
These colored illustrations are my attempt at simplifying the implied pattern within this wall.