Author Archives: tommykuhl

It Works!

 

 

 

 

 

Conewall Definition GH ConeWall View 1 ConeWall View 2 ConeWall View 3 ConeWall View 4 ConeWall View 5

It Works! Conical voids on a square base. Variation right now is in the placement of the furthest opening. I also have a parameter set up for the size of the rear opening, which I hope to randomize. I loaded the model into sketchup to play with it because I’m not super familiar with Rhino.

 

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Early studies (project #3)

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ConeWall

My primary objective with these three investigations is visibility. By using depth you can eliminate views through the walls at steep angles. With the cylinders, each piece of the wall can be angled so that it is more favorable to one direction of sight.

With the cone wall, every tile can be varied differently (independently) than the neighboring one. This will allow for varying view angles throughout the wall. I tried to make this more clear in the pdf attached to the end of the post.

The triangular tile idea was similar. It was my intention to make double sided triangles, and the visibility would be dependent on the position of the point that extends from the wall. The further the point, the less willing the wall would be to let you see through it at a steep angle. Yet, if all the point are extruded as well as shifted in direction, they can have the same effect as the cone wall, but the primary viewing aperture would be the spaces between the tiles, where the cones would utilize the hole (or absence of a peak)

 

 

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I saw some really interesting things when I was photographing my project. The most interesting being the ability of light to pass through the bigger and smaller tiles. The smaller ones seem to withhold more light, which could add a whole new perspective to this project on a large scale.

 

Tiling patterns

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These are a few tiling patterns I’ve been experimenting with. The tiles used have 4 variations in height, which give a wave effect. The first picture is the same as the second only all the tiles are rotated so that the height goes both ways from the middle (giving a two-sided wall).